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Portfolio Archive

All Projects

A complete catalogue of work across software engineering, quantitative finance, computational systems, and game technology.

Current Direction

Software & Quantitative Finance

Production full-stack applications, numerical methods, stochastic simulations, and risk analytics.

Open case study: Actura

Actura

Quantitative risk and valuation platform for deterministic and stochastic financial projections — combining a DAG-based cash flow engine with Monte Carlo simulation and risk analytics.

  • Python
  • Vue 3
  • FastAPI
  • Docker
  • PostgreSQL
Code
Open case study: Book-it-quick

Book-it-quick

Full-stack personal bookkeeping and financial analytics platform, built from scratch during a 10-day software production internship at Shandong University of Science and Technology.

  • Spring Boot
  • Java 25
  • Vue 3
  • MyBatis
  • MySQL
Code
Open case study: Stock Portfolio Optimizer

Stock Portfolio Optimizer

An interactive quantitative finance web application engineered to compute optimal asset allocations using Modern Portfolio Theory.

  • Python
  • Streamlit
  • SciPy (SLSQP)
  • Modern Portfolio Theory
  • Plotly
Code

Foundations & Systems

Game Technology

Interactive systems, gameplay architecture, and mechanics prototyping that built my systems-oriented engineering mindset.

Open case study: Wacky Whackers: The Ultimate Stick Battle
Gameseed 2025: Top 60

Wacky Whackers: The Ultimate Stick Battle

A quirky exploration and turn-based stick-battling game (Top 60 national placement at Gameseed 2025), playable on Itch.io.

Tech Stack

Unity
  • First-Person Exploration
  • Stick Appraisal
  • Turn-Based Combat
  • Unity
  • C#
  • First-Person
  • Turn-Based Combat
  • Exploration
Open case study: Makan Siang Bergizi
KMIPN 2025 Finalist

Makan Siang Bergizi

A two-player cooperative online simulation game about cooking and nutrition management (KMIPN 2025 finalist).

Tech Stack

Unity
  • Online Cooperative Play
  • Cooking & Nutrition Management
  • Asymmetric Gameplay
  • Unity
  • C#
  • Online Co-op
  • Asymmetric Gameplay
  • Simulation
Open case study: Moon Sky

Moon Sky

A high-octane 2.5D vertical mobile arcade shooter featuring gesture-based navigation and bullet-time mechanics.

Tech Stack

Unity
  • Gesture-Based Navigation
  • Bullet-Time Evading
  • Weapon Switching
  • Unity
  • C#
  • Mobile
  • 2.5D
  • Shmup
Open case study: Project: Save Planet

Project: Save Planet

A cozy exploration game with a robot protagonist, built on a narrative framework in Unity.

Tech Stack

Unity
  • Narrative Framework
  • Cozy Exploration
  • Unity
  • C#
  • Adventure
  • Narrative
  • Exploration
Code

Dio Stania Adinata

Software Engineer with a foundation in game technology and a growing focus on quantitative computing, financial systems, and full-stack engineering. Built quantitative finance tools implementing Modern Portfolio Theory and Monte Carlo risk analytics. Delivered production full-stack systems in Java and Python during an international software internship. National finalist placements in competitive programming events.

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